Friday, January 25, 2008

The Final Steps to Monolith World

I must accomplish three things before actually beginning to code Monolith World:

1) Learn water effects so that I can use ponds, lakes, rivers, ocean shores, etc;

2) Achieve better NPC control and interactivity so as to further draw the player into the world/game;

3) Learn how to use the Heads Up Display (HUD) orthographic projection so that the player can be given useful information in real time.

Progress on item #1 thus far:

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